Meet the team

Portrait of Francesco Camarlinghi

Francesco Camarlinghi

Level Designer / Programmer


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Francesco first started messing around with game development when he used the Unreal Tournament editor to add a secret room stacked with pickups, that only he would know how to access, to every single map he played with friends at LAN parties.

Fast-forward to present day, he’s now in charge of level design and programming.

Portrait of Simone Ferroni

Simone Ferroni

Artist / Sound Designer


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Simone always loved drawing and playing music, and decided to turn the latter into his full-time job.

He worked in the advertisement field as a composer, producer and sound designer for six years before game development cast its spell on him. Right now he is responsible for art and sound design.

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